Thanks, man
There’s a lot from the old forums I still have to bring here to share with new Players and GMs, hopefully I’ll be able to do it faster in the coming weeks.
While I agree with “the priority is always player fun”, my own Players are very old-school in the sense they value highly challenging games. They don’t care about PC mortality, as long as everything is memorable.
Oh, I see you asked about a leveling table in ICRPG and it reminded me we were having a conversation about that in this other topic, if you’re interested.