Expanded ICRPG Magic

So I made my first fantasy setting in a while, and wanted to have each of the different magics to have its own rulesets. This Document is all my different kinds of magic, it works alongside either ICRPG official magic system, although i did modify that slightly because it was just something that fit and for me was easy to do. The expanded magics list includes rules for Biomancy, Enchantment, Ritual magic, Alchemy, and Mutations. The Biomancy is kinda just ripped from Dark Sun’s Rhulisti, it was from my Dark Sun ICRPG expansion, i just changed some of the wording to make it setting agnostic, except for the dwarves and the rose headed dragon, but thats just something you can remove :grin:.

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