Working on this new system as my players have really been enjoying when I do madd combats as skill challenge adjacent encounters. Looking for input thanks yall Players work together to fill a Progress Pool through successful actions. Meanwhile, failures and enemy actions fill a Failure Pool. The encounter ends when one pool fills—success or failure with consequences.
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Player describes action
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GM sets DC (10-18) and Effort Type (Basic, Weapon, Gun, Magic)
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Player rolls d20 + ability modifier vs DC
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Success: Roll Effort die + Effort bonus → add to Progress Pool
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Failure: Roll Effort die + Effort bonus → add to Failure Pool
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GM Turn: Resolve enemy actions, check milestones
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Repeat until a pool fills, if the success pool fills up first, the encounter is finished with the players as victors. With failure, the players must face the music